Alexandria Franka Maria is...
An Utrecht-based game and interactive narrative designer, with her roots in D&D homebrew.
A Creative Media and Game Technologies graduate.
A master's student at PZI, pursuing a thesis on play as artistic development.
Interested in interactivity as a means to broach critical and educational topics.
Glad to receive a message about whatever!
alexandria.vaneekelen@gmail.com
shoebby#1212
RESUME
An experiment of merging digital and pen & paper gameplay. Explore a parallel world and record its denizens to your Cyclopaedia.
| Tags: | Third-Person // Exploration // Puzzle |
|---|---|
| Engine: | Unity (2022.3.10f1) |
| Dev Time: | 20 weeks |
| Link: | The Anders Cyclopaedia |
| Companion Paper: | No Stupid Questions |
| Contributions | |||
|---|---|---|---|
| Art | Modelling and texturing a 3D player model. | Gameplay | Establishing the core premise of the game. |
| Modelling and texturing 4 Andersian creatures. | Concepting and designing the Cyclopaedia mechanic. | ||
| Modelling and texturing various environmental assets. | Designing 5 main areas, each with their own puzzles and level elements. | ||
| Level | Designing 3 explorable areas. | Narrative | Writing all of the game's dialogue. |
| Animation | Rigging and animating each creature. | Implementing narrative "pipe" scenes between explorable areas. | |
| Rigging and making a portion of the animations for the player character. | Writing the Cyclopaedia, with the addition of narrative tidbits to be used in puzzles. | ||
| Audio | Production and implementation of various sound effects. | ||
| Production of 1 musical track | |||
Lalala